Class DisguiseConfig

java.lang.Object
me.libraryaddict.disguise.DisguiseConfig

public class DisguiseConfig extends Object
  • Method Details

    • isDisplayTextName

      public static boolean isDisplayTextName()
    • isArmorstandsName

      public static boolean isArmorstandsName()
    • isExtendedNames

      public static boolean isExtendedNames()
    • isAutoUpdate

      public static boolean isAutoUpdate()
    • setAutoUpdate

      public static void setAutoUpdate(boolean update)
    • setNotifyUpdate

      public static void setNotifyUpdate(boolean update)
    • setLastUpdateRequest

      public static void setLastUpdateRequest(long lastRequest)
    • setUsingReleaseBuilds

      public static void setUsingReleaseBuilds(boolean useReleaseBuilds)
    • setHittingRateLimit

      public static void setHittingRateLimit(boolean hitRateLimit)
    • setBisectHosted

      public static void setBisectHosted(boolean isBisectHosted, String serverIP)
    • loadInternalConfig

      public static void loadInternalConfig()
    • saveInternalConfig

      public static void saveInternalConfig()
    • setCommandVisibility

      public static void setCommandVisibility(org.bukkit.permissions.PermissionDefault permissionDefault)
    • getUUIDGeneratedVersion

      public static int getUUIDGeneratedVersion()
    • setUUIDGeneratedVersion

      public static void setUUIDGeneratedVersion(int uuidVersion)
    • getCustomDisguise

      public static Map.Entry<DisguisePerm,Disguise> getCustomDisguise(String disguise)
    • getCustomDisguise

      public static Map.Entry<DisguisePerm,Disguise> getCustomDisguise(org.bukkit.entity.Entity target, String disguise) throws Throwable
      Throws:
      Throwable
    • getCustomDisguise

      public static Map.Entry<DisguisePerm,Disguise> getCustomDisguise(org.bukkit.command.CommandSender invoker, org.bukkit.entity.Entity target, String disguise) throws Throwable
      Throws:
      Throwable
    • isScoreboardNames

      public static boolean isScoreboardNames()
    • removeCustomDisguise

      public static void removeCustomDisguise(String disguise)
    • getRawCustomDisguise

      public static Map.Entry<DisguisePerm,String> getRawCustomDisguise(String disguise)
    • setUseTranslations

      public static void setUseTranslations(boolean setUseTranslations)
    • loadPreConfig

      public static me.libraryaddict.disguise.utilities.config.ConfigLoader loadPreConfig()
    • loadConfig

      public static void loadConfig()
    • loadModdedDisguiseTypes

      public static void loadModdedDisguiseTypes()
    • doOutput

      public static ArrayList<String> doOutput(boolean informChangedUnknown, boolean informMissing)
    • doOutput

      public static ArrayList<String> doOutput(org.bukkit.configuration.ConfigurationSection config, boolean informChangedUnknown, boolean informMissing)
    • addCustomDisguise

      public static void addCustomDisguise(String disguiseName, String toParse) throws DisguiseParseException
      Throws:
      DisguiseParseException
    • isSoundEnabled

      public static boolean isSoundEnabled()
      Is the sound packets caught and modified
    • setAnimationPacketsEnabled

      public static void setAnimationPacketsEnabled(boolean enabled)
    • setCollectPacketsEnabled

      public static void setCollectPacketsEnabled(boolean enabled)
    • setEntityStatusPacketsEnabled

      public static void setEntityStatusPacketsEnabled(boolean enabled)
    • setEquipmentPacketsEnabled

      public static void setEquipmentPacketsEnabled(boolean enabled)
    • setHideArmorFromSelf

      public static void setHideArmorFromSelf(boolean hideArmor)
      Set the plugin to hide self disguises armor from theirselves
    • setHideHeldItemFromSelf

      public static void setHideHeldItemFromSelf(boolean hideHelditem)
      Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise
    • setMiscDisguisesForLivingEnabled

      public static void setMiscDisguisesForLivingEnabled(boolean enabled)
    • setMovementPacketsEnabled

      public static void setMovementPacketsEnabled(boolean enabled)
    • setSoundsEnabled

      public static void setSoundsEnabled(boolean isSoundsEnabled)
      Set if the disguises play sounds when hurt